Shove
Press H
Press H is the documented shove. Shove is a 99 Robux pass, and it is the only pass that names an input. The same sentence gives two more ways to fire it: D-pad left and the SHOVE button. They are one action with three inputs.
Shove
Press H is the documented shove. Shove is a 99 Robux pass, and it is the only pass that names an input. The same sentence gives two more ways to fire it: D-pad left and the SHOVE button. They are one action with three inputs.
Press H on a keyboard. That is the whole key sentence. It knocks a player back and down. The pass lists no modifier, no hold, and no second key beside it.
D-pad left is the controller input written in the same list. The word or sits between Press H and this direction, so it starts the same shove. No other d-pad direction is named.
The SHOVE button is the third input in that list. It is named as a button, beside the key and D-pad left, and it fires the same shove.
The shove knocks a player back and down for 1.5 seconds and deals no damage. Zombies stagger and get pushed back. Those are the two results the pass describes. The 1.5 seconds is how long the player stays down, not how long you wait to shove again.
After a shove, the pass sets a 10 second cooldown. That number is the gap before the next shove. The cooldown stays 10 seconds whether the target was a player or a zombie.
The shove does not work in cutscenes or conversations. It does not work while you are seated, while you are lying down, or over ledges. The key, D-pad left, and the SHOVE button all follow those stops. One blocked state turns off every input.
Infinite Stamina is the related pass, and it does not make this shove free. Fighting and shoving still cost stamina. Sprinting never drains under Infinite Stamina, but hunger, thirst, or being hurt can still stop you from running. The cooldown and the stamina cost are different limits: ten seconds on the clock, and a stamina spend on the shove itself.
| Input | Result |
|---|---|
| Press H | Player knockback |
| D-pad left | Same shove |
| SHOVE button | Same shove |
| Cooldown | 10 second cooldown |
| Player hit | 1.5 seconds down |
| Zombie hit | Stagger, push back |
| Blocked | Cutscene, seat, ledge |
| Stamina | Shove still costs |
No other action has a written binding on the Shove pass, and no shove distance is printed.