Shove

Press H

Press H is the documented shove. Shove is a 99 Robux pass, and it is the only pass that names an input. The same sentence gives two more ways to fire it: D-pad left and the SHOVE button. They are one action with three inputs.

HKeyboard
1.5sDown time
10sCooldown
3Inputs
1

Keyboard

Press H on a keyboard. That is the whole key sentence. It knocks a player back and down. The pass lists no modifier, no hold, and no second key beside it.

2

Controller

D-pad left is the controller input written in the same list. The word or sits between Press H and this direction, so it starts the same shove. No other d-pad direction is named.

3

On-screen

The SHOVE button is the third input in that list. It is named as a button, beside the key and D-pad left, and it fires the same shove.

4

Knockback

The shove knocks a player back and down for 1.5 seconds and deals no damage. Zombies stagger and get pushed back. Those are the two results the pass describes. The 1.5 seconds is how long the player stays down, not how long you wait to shove again.

5

Cooldown

After a shove, the pass sets a 10 second cooldown. That number is the gap before the next shove. The cooldown stays 10 seconds whether the target was a player or a zombie.

6

Blocked

The shove does not work in cutscenes or conversations. It does not work while you are seated, while you are lying down, or over ledges. The key, D-pad left, and the SHOVE button all follow those stops. One blocked state turns off every input.

7

Stamina

Infinite Stamina is the related pass, and it does not make this shove free. Fighting and shoving still cost stamina. Sprinting never drains under Infinite Stamina, but hunger, thirst, or being hurt can still stop you from running. The cooldown and the stamina cost are different limits: ten seconds on the clock, and a stamina spend on the shove itself.

Shove sheet

InputResult
Press HPlayer knockback
D-pad leftSame shove
SHOVE buttonSame shove
Cooldown10 second cooldown
Player hit1.5 seconds down
Zombie hitStagger, push back
BlockedCutscene, seat, ledge
StaminaShove still costs

No other action has a written binding on the Shove pass, and no shove distance is printed.

Related

Passes

Infinite Stamina is the pass that still charges you for a shove.

Match kit

Weapons you can hold when shove is on cooldown.

Survival

Noise and the hallway still matter after the knockback.

Sources

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